Spiny

Creature Metadata
- Reported By
- Andy Collins and Jeff Grubb
- Source
- 5th Edition
- Role
- Monster
- Base Stock
- Porqupine
- MCC Stat Block
- Spiny (2d3-1 (3)): Init +3; atk tail x slap melee +2 (1d10); AC 11; HD 6D7 hp 24 each; MV 5' ; 1d20; SV Fort +0, Ref +0, Will -1
- Mutations
- Night Vision, Fatigue Generation
Combat & Physical Stats
- Number Appearing
- 2d3-1
- Morale
- More observations needed
- Hit Dice
- HD 6D7
- Armor
- 1 (AC 11)
- Size
- Unknown
- Movement
- MV 5'
- Attack
- Tail x Slap melee +2 (1d10)
Ability Scores
- MS:
- 7
- PS:
- 11
- IN:
- 2
- DX:
- 9
- CH:
- 1
- CN:
- 12
Ecology & Logistics
- Frequency
- Unknown
- Organization
- Family
- Activity Cycle
- Unknown
- Diet
- Roots and Grubs
- Habitat
- Unknown
- Tech Level
- -
- Artifacts
- Unknown
Description (Initial Observations): Though primarily nocturnal, these large quill-covered mammals occasionally venture out into the daylight in search of tasty grubs or insects. Spinies are large mutated porcupines that grow up to two meters in length. They are slow-moving, preferring to climb a tree or use their quills to defend against predators.
Behavior & Society
- Reactions
- No known interactions
- Behavior
- Behavior modeling incomplete
- Repair & Healing
- Behavior not recorded
- Society
- Most spinies are solitary, creating dens in hillsides or under fallen trees. Males and females come together to mate in autumn, after which the male remains to protect the pregnant female in her den. Young are born in late spring and the male leaves soon afterward.
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