Mind Singers «Psirens»

Mind Singers «Psirens»
Mind Singers «Psirens»

Creature Metadata

Reported By
Les Braun
Source
GW05 - Rapture of the Deep
Role
Monster
Base Stock
Human
MCC Stat Block
Psirens 'Mind Singers' (1d4 (2)): Init +10; atk bite melee +4 (1d6); AC 18; HD 26D4 hp 65 each; MV Swim 25' ; 1d20+1d20; SV Fort +0, Ref +0, Will +2
Mutations
Beguiling, Empathy, Mental paralysis, Sound imitation

Combat & Physical Stats

Number Appearing
1d4
Morale
1d4+2
Hit Dice
HD 26D4
Armor
8 (AC 18)
Size
Medium 1.8 Meters tall
Movement
MV Swim 25'
Attack
Bite melee +4 (1d6)

Ability Scores

MS:
17
PS:
10
IN:
13
DX:
10
CH:
11
CN:
11

Ecology & Logistics

Frequency
Rare
Organization
A group of sisters
Activity Cycle
Any
Diet
Carnivore
Habitat
Oceans
Tech Level
0 - 6
Artifacts
Unknown

Description (Initial Observations): These foul sea creatures look very much like female Mer-kind. However their disposition is quite evil. They are well aware of their physical similarity to Mer-kind (except for a row of razor sharp shark-like teeth) and will use it to every advantage. However, Psirens prefer to remain out of sight of their potential prey, if at all possible. They typically use their mutations to lure victims to their doom by first using Empathy to gage the emotional state of their target. Once this is accomplished, they will then begin singing" to their potential prey. Using Sound imitation to spread confusion (in any number of ways based on what their Empathy has revealed), or directly into the mind with Beguiling or Mental paralysis. The later is the preferred method to finish off their victims, as it keeps the Psirens out of harms way (and leaves their meal undamaged).

Behavior & Society

Reactions
No known interactions
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters

GW05

GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

MM2

Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

Masters of the Earth Campaign: MA-2 The Town of Boze

Mud Glat Walker

Omega Project

Paths of the Lil in White Dwarf

Polyhedron 02

Polyhedron 03

Polyhedron 10

Polyhedron 14

Polyhedron 144

Polyhedron 15

Polyhedron 27

Polyhedron 44

Ted Tschopp

The Albuquerque Starport

The Barracks Raid

There will be War

Trouble in Freesboro

White Wolf: Midnight in the Mystery Garden


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