Mer-kind

Mer-kind
Mer-kind

Creature Metadata

Reported By
Les Braun
Source
GW05 - Rapture of the Deep
Role
Race
Base Stock
Human
MCC Stat Block
Mer-kind (2d6 (7)): Init +9; atk see description; AC 17; HD 16D8 hp 72 each; MV Swim 30' ; 1d20+1d20; SV Fort +1, Ref +1, Will +1
Mutations
Empathy, Heightened balance, Intuition, Repelling force.

Combat & Physical Stats

Number Appearing
2d6
Morale
1d8+4
Hit Dice
HD 16D8
Armor
7 (AC 17)
Size
Medium 1.9 Meters tall
Movement
MV Swim 30'
Attack
See Description

Ability Scores

MS:
13
PS:
10
IN:
10
DX:
13
CH:
10
CN:
13

Ecology & Logistics

Frequency
Uncommon
Organization
Small underground community
Activity Cycle
Day
Diet
Omnivore
Habitat
Oceans
Tech Level
1 - 6
Artifacts
Unknown

Description (Initial Observations): Mer-kind are half-man, half-fish beings (human torso with a fish tail) who live in harmony with most creatures of the ocean. They usually reside in small undersea communities and will sometimes use trained Horsy as mounts. They will generally help any creature they come across who appears to be in trouble. Of the many intelligent beings living in the strange seas of Gamma World, they are perhaps the most noble. They are able to survive for short periods of time above the surface.

Behavior & Society

Reactions
No known interactions
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Anthropological studies incomplete

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2nd Edition

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