Tiger Beetles «Herp»

Tiger Beetles «Herp»
Tiger Beetles «Herp»

Creature Metadata

Reported By
James M. Ward and Gary Jaquet
Source
1st Edition
Role
Monster
Base Stock
Tiger beetles
MCC Stat Block
Herp 'Tiger Beetles' (2d6 (7)): Init +3; atk acid squirt +2 (1d20, 100') and bite melee +8 (1d5+6); AC 17; HD 6D7 hp 24 each; MV 20' ; 1d20; SV Fort +1, Ref +0, Will +1
Mutations
(P) Carapace - Reflect Sonic

Combat & Physical Stats

Number Appearing
2d6
Morale
11
Hit Dice
HD 6D7
Armor
7 (AC 17)
Size
Large 3.5 Meters Long
Movement
MV 20'
Attack
Acid Squirt +2 (1d20, 100')
Bite melee +8 (1d5+6)

Ability Scores

MS:
13
PS:
40
IN:
4
DX:
10
CH:
2
CN:
15

Ecology & Logistics

Frequency
Common
Organization
Family Unit
Activity Cycle
Day
Diet
Carnivore
Habitat
Mountains and Plains
Tech Level
0 - 0
Artifacts
None

Description (Initial Observations): Herps are mutant beetles that grow up to 3.5 meters in length, about the size of a subcompact car, with a thick, hard carapace and powerful mandibles able to crush metal and bone just as easily. They have six spindly legs and they're surprisingly accomplished climbers for their size.

Behavior & Society

Reactions
No known interactions
Behavior
Their Carapace protects them from sonic attacks and they can squirt a stream of acid (I15) up to 30 meters which will dissolve 1 cm duralloy a minute. They are skilled hunters able to track prey in any weather.
Repair & Healing
Behavior not recorded
Society
Herps fight even each other to protect their hunting grounds. They only cooperate in order to mate, with the female herp laying several large, rubbery eggs that hatch out into smaller herps, which scuttle off on their own.

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