Rat Friend «Rodcut»

Rat Friend «Rodcut»
Rat Friend «Rodcut»

Creature Metadata

Reported By
Kim Eastland
Source
GW08 Module
Role
Monster / Ally
Base Stock
Rat
MCC Stat Block
Rodcut 'Rat Friend' (1): Init +2; atk bite melee -2 (1d3-3); AC 10; HD 3D7 hp 12; MV 38' ; 1d20; SV Fort -1, Ref +0, Will +1
Mutations
Force Field Generation, Repeling Force, Repulsion Field, Mental Multiplier.

Combat & Physical Stats

Number Appearing
1
Morale
12
Hit Dice
HD 3D7
Armor
0 (AC 10)
Size
Small 60cm tall
Movement
MV 38'
Attack
Bite melee -2 (1d3-3)

Ability Scores

MS:
15
PS:
3
IN:
12
DX:
9
CH:
6
CN:
8

Ecology & Logistics

Frequency
Rare
Organization
Solitary
Activity Cycle
Any
Diet
Herbivore
Habitat
Freshwater, Islands, Coastline, lake, rivers, Swamps, plains, desert, forest, Hills, Mountains, Underground, Hot, Tropical, Warm, Temperate, Urban, Rural, Ruins
Tech Level
1 - 7
Artifacts
Some TL1 junk and 1 TL1 weapon

Description (Initial Observations): The rodcut are mutated descendents of white lab rats. They have an affinity for intelligent characters who wish to restore order and science. They are sometimes mistaken for squeekers. They can be found in any terrain, but prefer underghround areas.

Behavior & Society

Reactions
They will befriend a party or character if they feel that the character is just and good. While they will not usually accompany an adventurer for any length of time, they have been known to save people's lives in a battle when they were least expected.
Behavior
Behavior modeling incomplete
Repair & Healing
Behavior not recorded
Society
Rodcust travel alone and have no loot. They usually know each oterh's whereabouts by signs and markers they leave about. In cases where a large number of adventurers have been threatened, an entire pack of rodcust have stepped in and saved the day.

Additional Creatures

The Albuquerque Starport

MM2

Dragon 98 - Ares Section June 1985 - GW2

GW08 Module

Dragon Magazine 108

Master's of the Earth Campaign: MA-1 The Trials

1st Edition

Polyhedron 144

GW05 - Rapture of the Deep

Polyhedron 15

0th Edition - Metamorphosis Alpha

Mud Glat Walker

Polyhedron 02

6th Edition - Machines & Mutants

GW01 - The Legion of Gold

Paths of the Lil in White Dwarf

GW07 Module

Famine at Fargo 7th Edition

GW06 Module

Dragon Magazine 113

White Wolf: Midnight in the Mystery Garden

Polyhedron 03

GW09 Module

6th Edition - Beyond the Horizon

5th Edition

2nd Edition

6th Edition

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

3rd Edition

GW02 - Famine in Far-Go

The Barracks Raid

Trouble in Freesboro

GW10 Module

Dragon Magazine 126

Ted Tschopp

Polyhedron 27

Badder to the Bone II

GW05

GW03 - The Cleansing War of Garik Blackhand

GW06 Module, MM2

4th Edition

Polyhedron 14

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 130

Dragon Magainze 130

Badder to the Bone

METAMORPHOSIS ALPHA TO OMEGA ADVENTURE 1: The Quest for Elvis

Masters of the Earth Campaign: MA-2 The Town of Boze

GW04 - The Mind Masters

There will be War

Dragon Magainze 085

Polyhedron 10

Dragon Magazine 104

Polyhedron 44

Master's of the Earth Campaign: MA-4 To the Rescue

Omega Project


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