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Reported By: BK "Death_Machine_2416" in GW05 - Rapture of the Deep

Role: Monster
Base Stock: Coral Reef

MCC Stat Block: MindaRay (1d4 (2)): Init +2; atk see description; AC 19; HD 4D7 hp 16 each; MV Swim 20' ; 1d20; SV Fort +0, Ref +0, Will +4
Mutations: See Description

Number Appearing: 1d4
Morale: 1d8+4
Hit Dice: HD 4D7
Armor: 9 (AC 19)
Size: Small 10cm

Movement: MV Swim 20'

Attack: See Description

MS: 21   PS: 3
IN: 3   DX: 9
CH: 2   CN: 10

Frequency: Rare
Organization: Coral Reefs
Activity Cycle: Any
Diet: Symbiot
Habitat: Oceans
Tech Level: 0 - 2
Artifacts: Unknown

Description (Initial Observations): This creature is a detached part of a sentient coral reef (see below). A successful attack means the creature has bitten its target (1d4 damage). A second attack against the victims AC means the creature has attached itself to the victim and stabs the victim for 1d6 damage. A third successful attack means the creature has entangled the spinal cord and now controls the creature via the Coral Reef (see above). Once the creature is attached, all of the target creature's abilities are under the control of the reef. Any land creature which is controlled by the Minda Ray can breathe both water (after 10-20 seconds) and on land, as the ray breathes for the creature underwater and the land animal can breathe for both creatures on land.

Reactions: No known interactions

Behavior: Behavior modeling incomplete

Behavior: Behavior not recorded

Society: Anthropological studies incomplete

Additional Creatures

0th Edition - Metamorphosis Alpha

1st Edition

2nd Edition

3rd Edition

4th Edition

5th Edition

6th Edition

6th Edition - Beyond the Horizon

6th Edition - Machines & Mutants

Badder to the Bone

Badder to the Bone II

Dragon 98 - Ares Section June 1985 - GW2

Dragon Magainze 085

Dragon Magainze 130

Dragon Magazine 075

Dragon Magazine 098

Dragon Magazine 104

Dragon Magazine 108

Dragon Magazine 113

Dragon Magazine 126

Dragon Magazine 130

Famine at Fargo 7th Edition

GW01 - The Legion of Gold

GW02 - Famine in Far-Go

GW03 - The Cleansing War of Garik Blackhand

GW04 - The Mind Masters


GW05 - Rapture of the Deep

GW06 Module

GW06 Module, MM2

GW07 Module

GW08 Module

GW09 Module

GW10 Module



Master's of the Earth Campaign: MA-1 The Trials

Master's of the Earth Campaign: MA-4 To the Rescue

Master's of the Earth Campaign: MA-5 The Savage Beast

Master's of the Earth Campaign: MA-6 City of the Ancients

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Polyhedron 44

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There will be War

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