Of Maps and Monsters, the Right way to Populate a World Part II by Gervase of Ebstorf
"Ebstorf Map" by Gervase of Ebstorf

Of Maps and Monsters, the Right way to Populate a World Part II


Comments

With an account on the Fediverse or Mastodon, you can respond to this post. Since Mastodon is decentralized, you can use your existing account hosted by another Mastodon server or compatible platform if you don't have an account on this one. Known non-private replies are displayed below.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque efficitur justo eu porta placerat. Ut non viverra nulla, ac ullamcorper orci. Vivamus tempor quis velit ut tincidunt. Sed nec leo mollis, tempor dolor ac, dapibus dui. Pellentesque vel lobortis neque, sit amet molestie nisl. Maecenas eu lectus sit amet dui congue ornare. Integer leo lectus, malesuada scelerisque sapien eu, euismod dictum quam. Cras porttitor molestie nisi ut eleifend. Phasellus molestie orci ut nibh vestibulum, non metus.


Menelaos 'Numbers' Primatos - A Shadowrun Ork Accountant

Meet Numbers, a Satyr Ork aiming to shake up California's nightclub scene by merging his business savvy with his passion...

MCC Shaman Spell - R2D2 / C3PO Advertising Program Hologram Generation

Behold the R2D2/C3PO Hologram Conjuration, a potent MCC wetware incantation summoning the Star Wars ancients as living holograms. Transform gatherings...

Memory of Myths and the Naming of π’€€π’Œ‹π’€―

Explore cosmic epochs through the gaze of π’€€π’Œ‹π’€― (Aeon), merging myth, folklore, and the universe's vastness, highlighting existence's fleeting nature....

Ahmed ibn Yusuf - Porter at Bayt al-αΈ€ikmah

Character Concept of Ahmed ibn Yusuf, a porter who works for the Great Library in Baghdad in 1258.

Mehmet Al-Mansur - Former Member of the Sultan's Sihirbaz Yeniçerileri

Character Concept of Mehmet Al-Mansur, an Ottoman imperial refugee in Paris during the early 1920s, skilled in mystical arts and...

Of Maps and Monsters, the Right way to Populate a World Part II

A continuation of the guide on RPG world-building, focusing on the complexities of monster types and their implementation in game...

Of Maps and Monsters, the Right way to Populate a World Part I

A guide for game masters and designers on creating immersive worlds in role-playing games with effective use of maps and...

Of Maps and Monsters, the Right way to Populate a World Part II

A continuation of the guide on RPG world-building, focusing on the complexities of monster types and their implementation in game...

Of Maps and Monsters, the Right way to Populate a World Part I

A guide for game masters and designers on creating immersive worlds in role-playing games with effective use of maps and...