Name of Creature

Primary Aspects

  1. Fitness: (-4 - 4, 0 being human normal - Comprises Muscle, Agility, and Stamina)
  2. Academic: (-4 - 4, 0 being human normal - Includes Intellect, Reasoning, and Acuity)
  3. Mystical: (-4 - 4, 0 being human normal - Consists of Skepticism, Faith, and Mystery)
  4. Emotional: (-4 - 4, 0 being human normal - Encompasses Manners, Personality, and Identity)

Fitness

  1. Muscle (-4 - 4, 0 being human normal): Divided into Ranged Combat, Athletics, and Melee Combat.
  2. Agility (-4 - 4, 0 being human normal): Includes Stealth, Acrobatics, and Sleight of Hand.
  3. Stamina (-4 - 4, 0 being human normal): Comprises Drive/Ride/Pilot, Ruggedness, and Unarmed Combat.

Academic

  1. Intellect (-4 - 4, 0 being human normal): Divided into Social Sciences, Life Sciences, and Physical Sciences/Survival.
  2. Reasoning (-4 - 4, 0 being human normal): Includes Engineering, Insight, and Investigation.
  3. Acuity (-4 - 4, 0 being human normal): Comprises Traditions, Perception, and Formal Sciences.

Mystical

  1. Skepticism (-4 - 4): Divided into Arcane, Gnostic, and Chaos magic.
  2. Faith (-4 - 4): Includes Theurgy, Adept, and Order Magic.
  3. Mystery (-4 - 4): Comprises Metaphysics, Animism, and Shamanism.

Emotional

  1. Manners (-4 - 4): Divided into Style, Performance, and Etiquette.
  2. Personality (-4 - 4, 0 being human normal): Includes Deception, Persuasion, and Intimidation.
  3. Identity (-4 - 4, 0 being human normal): Comprises Bureaucracy, Animal Handling, and Leadership.