Tiger
Traits
Keen Smell: The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce: If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Large beast, Unaligned
- Armor Class 12
- Hit Points 37 (5d10+10)
- Speed 40 ft.
- Skills Perception +3, Stealth +6
- Senses Darkvision 60 Ft., passive Perception 13
- Challenge 1 (200 XP)
- Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
- Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
- Bite. Melee Weapon Attack:
+5 to hit, reach 5 ft., one target.
Hit: (1d10 + 3) piercing damage.
- Claw. Melee Weapon Attack:
+5 to hit, reach 5 ft., one target.
Hit: (1d8 + 3) slashing damage.